SGX.22 VR-XR Experiences

Honoring the students who brought an ambient VR experience to SGX. 
In this Section


Refuge (VR)

An ambient VR experience.  Explore an abandoned chapel and the stories of those who still find a use for it.

Designer: Brie Musgrave
Instructor: Josh Seaver

Console City

Console City (AR)

Watch as Console City changes in real time, with this 2D augmented reality experience.

Designer: Carter Nelson
Instructor: Josh Seaver

Tanked (VR)

Designer: Alexander Drach
Instructor: Josh Seaver


Creepp (VR)

Intense virtual reality experience with escape room-like mechanics.

Team: Sarah Ziebarth, Kali Gardener, William Hollinger, Harrison Kelly, Garrett Brown
Instructor: Josh Seaver

Find Me

Find Me (VR)

Oh No, Teddy is lost! Go find teddy and save him from the dark in this virtual reality experience.

Designer: Zoe Cromwell
Instructor: Josh Seaver

It's Mine

It's Mine (VR)

VR version of my DES350 Game Art & Engines project ItsMine. Go around the first floor and interact with the scene.

Designer: Deven Short
Instructor: Josh Seaver